UM... this doesn't work for me. I changed folder name as you said and
launched freeflight with brokenmoon. but I just stars game in normal broken
moon map
Footage of a Hornet taking off from Port Olisar in the first PTU version of alpha 2.0 Fps are not stable, CPU load on thread 3 is bottlenecking the system I think.
I still think these things take off too quickly. It's like 100% thrust when
you press a button and when you release, the ship stops like into a wall.
Looks really cheap. They should get up slowly and the transition from take
off to flying should be smooth. I really hope this is not the final look.
+IppatsuMan71 No problem :) I'll try and do more videos
Star Citizen Alpha 2.0 PTU - Multi-Crew & Multiplayer Experiences
Today we take a look at Star Citizen Alpha 2.0.0L PTU with Some Multi-Crew & Multiplayer Experiences, we were playing with Adam a QA Tester from CIG but ...
it's working well for me -Intel 6700K and AMD 280x @ 45 to 80% gives me 30
to 50 frames on average...can't afford a 980ti just yet and may wait for
Pascal.