No se me ocurría cómo eliminar una zSphere que se me quedó infinitamente
tan pequeña que no podía reescalarla para retornarla a su tamaño original.
Así es que me ha ayudado tu tutorial.
Excelente tutorial me gustaria ver mas a fondo el modelado de algun
personaje gracias desde Colombia un gran saludo
ZBrush Tutorial (Sketching with ZSpheres Basics) - Binding
ZBrush Tutorial (sketching with zspheres basics) - Binding. Introduced in ZBrush 3.5 is the new ZSpheres. These videos will take you through the basics of ...
I used ZBrush 3.5 and Topo Gun ( free on: //www.topogun.com/ ) Visit my Blog to get more information: //criticalpath909.wordpress.com Besucht meinen ...
ZBrush Tutorial (Sketching with ZSpheres Basics) - Bulge Brushes
ZBrush Tutorial (sketching with zspheres basics) - Bulge Brushes Introduced in zbrush 3.5 is the new zspheres. These videos will take you through the basics of ...
Taking another pass at the clothing, roughing in more of the design. I want to have a lot of laced elements, such as the : Arm Gloves, Pants, Corset. Still keeping ...
@jerodvel I can imagine one of two things could be causing that problem. 1.
Your mesh is double sided + the extract size is large so you are seeing a
flipped extraction. 2. Your extraction value is negative. (new Geo ends up
below the surface normal instead of above) Or maybe your normals are
flipped, but since you are drawing double sided it doesn't appear so. Check
the display properties in the Subtool menu.
Same thing is happening to me. I'm trying to merge the head and the body
but Zbrush still acts as if they are separate tools...
A Look at ZRemesher and ZSphere
Let's have a look at some of Zbrush features that make this tool awesome consider this as a mini tutorial also thanks to this tutorial for helping me to learn ...