In this video I talk about the best units you can get in a US, Norway, Denmark, and Sweden deck. I will talk about my favorite units and also the best units in ...
+NoiceGuy You are very welcome :D I just found your channel like 7 hours ago...I just put together an eastern block army watching your fav units from redfor video.. :P
+Frekazoid Wow. Honestly no clue. I remember recording all four parts (red for and blufor) together. I guess I should do and update vid? Thanks for letting me know.
+NoiceGuy I tried using the F18 but it wasn't as efficient as the A10 in my gameplay. Also I just love the GAU 8 Avenger on the A10. 200 rounds of freedom BRRRRRRROOOOMMMM.
I actually prefer the f-18 to the A-10 since its alot faster, better ecm and the payload is a little better. Its really personal preference. Then again I really don't play US very much, maybe I should try tonight.
+NoiceGuy Yeah I learned from watching your videos in the past 5 months on building decks. I do the same, one card of heli and rest are ground trans inf. I love playing the Americans (just for the A10 and Marines) and also the South Koreans are fun too since they have a little bit of everything. Do you know any other planes equivalent to the A10?
+Nery88 Better late then never? There is nothing in war-game that can really be a bad idea. It just depends on what situation you use them in. If you were to create a deck were the INF are only transported by choppers than I hope its a high point game because you'll be in need of a lot. Its a good idea to have maybe 1 card of helo inf then the rest be ground, thats what I usually do. Otherwise have mostly help but then 1 card of cheap ground transported inf. I hope your still into the game lol!
+IamNoice One last question and I promise I'll shut up. Is this a good idea, having a general deck, but having like helicopters in the infantry selection, so you can send them in the front lines really fast to hold towns in teh middle of the battlefield, but also having like some infantry in bradleys or humvees for the second wave?
+Nery88 I'ts fine dude haha. The specific decks are more suited for playing with other people because then together you can more of the best experienced units from the factions you are playing. For example one person can go Mechanized to get a lot of troop choices, but have less tanks. While another goes armored to handle more tanks. I myself like mechanized the best overall because depending on the map, infantry will win you games; and you can still get some pretty ok tanks. Also do you mean US and South Korea? Because You cant make a deck with US and Chinese Units. And for those I would check out some deck videos I believe Boltsauce has done some recently. But if you want to try them out here are my deck codes for my US and Chinese decks; I hope this will help you out!US: BPgOYHqZOJU50BgFk1TLJDmWSqSslUkzSMXKilDinqTtJ4l7Umqh5ZptN2Wo/FYqQRdMjdUEpSS9Cq0rasBL+9NWpHYwChina (Red Dragon): sngKhvVFF8x0MF91N6uuchUI/CfjAxQFEqi/RAJcioiLsuooLNoCITLpowS2idRoq0kuKNgswoiURJyE5Kb8
+IamNoice Sorry for asking soo many questions, but is it better to have a general deck over a specific one (Airborne, motorized, support, etc.)? Also, I like the US and Chinese factions, what deck should I build around them? Once again, thank you very much; you are my mentor and I would love to learn more about this game.
an airborne deck nis not ideal for any situation really because of the lack of vehicles and how easily planes and helps can be outplayed. BUT if I were to choose the best nation for it I would choose Eurocorpse and USSR.
+IamNoice Also, if I were to build an Airborne deck, which factions do you think are the best for that deck? And would an Airborne deck be ideal for a 1v1 or a 2v2? (Keep in mind that these skirmishes that I play are against bots and no humans are involved, other than me)
+IamNoice I bought this game a year ago and I had no clue what I was doing, but I recently started playing it again because this game has a very interesting concept, which I truly enjoy. Also, I am sorry if you said this already but, whos your favorite faction on both redfor and bluefor
+Nery88 You are welcome! That's what I am here for!
Modular Wargaming Table Top Part 4 of 4 - MAKE IT Happen - Wargaming Terrain
In addition to 'Painting For Us Mere Mortals' and the Batreps I have decided to launch a new series called 'Make It Happen'. This is the first in the series ...
Got on there before the glue dried, nothing I can do mate she's stuck fast!
Turning Points in Modern History: Table Top War Games | The Great Courses
//www.thegreatcourses.com/courses/turning-points-in-modern-history.html/?ai=118172 Did you know that table top games were created by HG Wells?
Wargame: AirLand Battle Tactics - Deck Building Guide
One of the main features of Wargame: AirLand Battle is the ability to build a customized deck from 750 units. Troublmaker does a run down on how you build a ...
Because it's a little different now, I found out that your "FlammPz TO-55"
now is under the VHC section.
So instead of a "BRDM-2 KONKURS" i took the "FlammPz TO-55".
And under the TNK section I chose the closest thing to the "BRDM-2
KONKURS", which was the "T-62M".
(Makes for about the same game, just a little more expensive).
Great guide Troublmaker I'm still working out what the hell to do in ALB
and get my butt kicked on a regular basis. Info is thin on the ground for a
total noob like me and you are a definite help keep up the good work.
These are being tinkered around with the devs way too much at the moment
for balance. Eventually I'll have videos on it but for now I'm covering
bare bottom basics of Wargame: ALB there won't be changed.
hey troublemaker, will you make some kind of tutorial on the anti radar
missles and their jets. i find them hard to use so there ahs to be soe kidn
of trick to it. so will there be one?
I don't always use this type of deck, what I do is I essentially get really
poor units other than in Tanks, Infantry, Air support, and sometimes
artillery = Blitzkrieg tactics
For cheap commands the most important stat is strength (hp) you can get a
command vehicle for just 25 points more with 10 hp the jeep only has 5 hp.
I think that it is worth it
In the vehicles section, those anti tank vehicles are firing missiles, not
rockets. The difference is that rockets are unguided, missiles can be
guided into their target.
It's "Flampanzer" not "flam-puzzz", just fyi :) I really enjoy your videos,
thanks for making them!
Wargame: AirLand Battle - Deck Spec - Planes
In this Wargame: AirLand Battle deck building tutorial Raptor begins with a review of the basic unit types of the game and how the 'Deck' system functions.
When you aircraft is in mission is there a key or command to get them
to break off and leave the battlefield? I always loose the planes when they
hover over the field. How can I stop this from happening?
+beestplayer44 hmmm you would probably look at maybe 5-700$ if you buy a whole new comp... thats not a big gaming comp at all. or if you can just buy a new processor and compatible graphics card. Those'll run you about 3-600$ together, depending on what you buy. I would consult anyone you know that is tech savvy and look up the make yer own to price find. I personally have an alienware m14 thats about 2 yrs old. Its not the best anymore but it's still pretty nice. but it cost a little more than a thousand bucks.
Famous? Me? ;). Kind of known within WT, but little else ;).
A pleasure playing with you guys. And yes, as you can see I see every guide
you post up ;).
+applin1I was already reading it on day#1 as I was downloading the game after purchase. when something gets my interest, I'm quick in getting the fundamentals out by founding the proper information, and that guide is just fantastic :)
Raptor! Why do you disgrace the Rappack by not gracing the community with
the vehicle of glorious design Reaganmobile! You really need to do these in
the armory, but since I take it that you're already finished it's too late
for that.
Well, time for advice to the viewers! The American Air Force is very
capable, and you should take some time to look at it closely on your own
time. Raptor does well in explaining the units but the mighty Reaganmobile
is the real centerpiece of the whole debacle. This guy carries a Paveway
(guided 1000lb bomb) plus has exceptional stealth! A must when your enemy
is low on recon and AA, this guy will wreck anything that isn't a T-80U,
sadly the patch broke its anti everything ability.
What, Raptor why don't I get credit for bringing him in!? I met the guy! I
feel non congratulated. :-(
+ICBMRaptor2 I wasn't mad at all, merely pointing things out. Exclamation points don't mean I'm yelling, even if my voice is so deep and passive, I kind of just felt today was a good day for exclamation points.
Sedman, you need to relax a bit friend. When you next are on TS we will chat about it. Also, I mentioned you a few times on a recent livestream when I mentioned RamJB. The group has credited you with inviting him, so thank you for that. Since I do not see you for long, I have not yet been able to. Always come and say hello!
Wargame Airland Battle "Onnerby vs. DDG"
Highlight from this weeks stream. Me and Onnerby 1v1 on Wargame Airland Battle! Who will be victorious? Come Join the Community!
It's RUSE, it just doesnt SUCK ASS. -All the network difficulties and the average graphics are pissing me off more and more, even with my friend that lives right next to me, the information has to go to servers and back, no LAN to be had.-No splitscreen on Xbox, no selectable unit limit, no selectable time limit over 60 minutes.-There are about 6-8 nations. 6-8! If you put the AI to random nation there is NO WAY to not get one nation twice,-Everyone just spams and rushes on multiplayer, the AI isnt even that hard, it just spams artillery or aircraft. Infantry are absolutely useless outside of forests and squares.-The Flak is retarded, if there are 4 flak guns it targets the same aircraft.- Sometimes the servers are just down, for no reason whatsoever, you cant play ONE game without being worried about the game timing out on your ass. You have 20 seconds of wait if you time out, which is wayyyy too little.- Sturmoviks are op!- The AI starts with at least 400$, while you start with 200$, seems legit.- You can't disable certain units, like air, tanks, APC or whatever.- You can't lock slots, so when I host games on multi and l play to play against AI when all the slots on my team are full, I need to switch to private match so nobody can join. - Arty doesnt do jackshit against tanks, if a tank has more than 30mm armor, you wont do shite to it; even with a 210mm heavy artillery gun.- The plot in the campaign is so fucking obvious, CO-OP sucks and is WAY too hard, there isnt anything to do, if you are done with the campaign you cant do anything else than CO-OP and multiplayer.The list is sooo long that its just hilarious, what lm trying to say is, dont buy RUSE instead of wargame, Unless you just want to try it.5/10 AVERAGE
A pretty neat nerf war between me and fioresi films using multiple blasters were you get one hit on the opposing player then change to thee next and get another ...