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Oklahoma play mmorpg Videos

cyberdunk-NCAA March Madness-Florida vs Oklahoma-Oklahoma player stop Johnson from running 30 yard

cyberdunk-NCAA march madness-Florida vs Oklahoma-Oklahoma with a quick play,20 yard to touchdown

Massively Multiplayer Open Source Game Development

Google Tech Talks October 16, 2008 ABSTRACT An MMORPG project is challenging for any development team, let alone a distributed team of "amateur" ...

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How many man-years have been put into Crystal Space and MySQL? Crystal Space dates back to 1997, so I imagine there are quite a few man-years in its development, which must be added to PS, since, as I said, WoW did not start with someone else's engine. And WoW is more than 30 times smoother and more advanced than PS, with the *quality* of the graphics far more than 30 times as well. My assertion stands: capitalism > socialism. If you had paid help, they'd take the abuse and put in more time.
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To understand how PlaneShift and this video came to be, we must first understand the history behind it. It begins in the Middle Age, or to some, the Dark Age. Through something known as the Butterfly Effect, the world of MMORPGs would one day come into being. One, in particular, is PlaneShift. In the next 10,000 pages, we will go into painfully boring details leading from the year 1008 to the conception of PlaneShift. Chapter One: The Early years... ~ UtM, PlaneShift Settings writer.
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All that tells me is what I already know: Capitalism > Socialism. I'm not at all surprised that PS takes a very long time. I know why. Near as I can figure with the info I have, it seems the WoW developers were at least twice as productive. Plus, PS is nowhere near the quality of WoW, WoW wrote their own engine from scratch, and there was only EQ as an example. So you're saying it took more effort to build the Empire State Building from scratch than to assemble a modular townhouse.
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1)They hate the term "amateur" and they don't value "volunteers", which is probably why there are 4 developers around the world. Is it typical for non-profit MMORPGs to take 8 years to get past beta? He explains very well how much graphics work is required, but not why they drive would-be contributors away. IMO, 2 mistakes; Crystal Space and MySQL. In 8 years, I suspect they could have written their own engine from scratch.
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botting¯oing... just get enough accounts and farm every account for like 3 hours then take a break for like 4 hours, mine a bit again etc... writing macroers/bots is easy, even for closed source apps... If I can even get the sourcecode, I dont even need to use OCR/Pixel/Color detection, I can directly read memory locations and make a way more cpu efficient bot. 3-10 clients per set of hardware :>
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@EmanE77 Depends on what end you want to get into. Either way, you'll want to go a school that gives you the best "general" education. If you want to program, lookup a school that is good for programming/software dev. If you want to do art, lookup a school for graphic art/design. Don't pigeon hole yourself into a "degree" in game design/development, you'll regret it later.
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That is exactly right, sparkloweb. 50 different versions of the same thing is what we are trying to avoid in PlaneShift. However, as one of the engine developers, I would love to see an alternative game created with our engine where the content is under whatever creative content license the alternate project wished to use. We'll support anyone who creates such a project.
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Of course they have to write a server too and a bunch of other things, not just a client. I just glanced through the source code some; it seems you can roughly divide the classes into 3 parts: 1/3rd are client-specific, 1/3 are server and npcclient specific, and 1/3 are common modules (like GUI and network) that are used among multiple compiled parts.
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One major problem is graphics, its doesn't seem possible yet but whats needed is an opensource graphics engine that can be improved and added to just as easily as adding new content, so the graphics are always cutting edge if your computer can handle it. In this way the opensource mmo would even out do the next crygen 3 mmorpgs overtime.
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i hope one day i can start developing a game. Im trying to get into a programming class, but i have to finish geometry first. lol. i told my school that i allready know like everything to geometry. were almost done with the class and i still havent learned anything new! i have to wait untill next year to take programming
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abraxisxx: You forgot to mention the part where some total faggot qubodup registers 30 or so YouTube accounts just so he can make this comment section completely unreadable and call me a moron. You are wrong, I am not affiliated with Atomic Blue and I am going to take that liberty to bash your own pathetic projects.
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What makes PS so cool isn't really a perfect engine/gameplay/questing whatever, it's more the chance of a living community creating the epic stories, events and adventures, a thing that isn't possible in commercial games with fixed background story. Wish good luck for the developer's team.
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I'm saying PS has an average of about 10 part time developers (across all teams), which means we have spent about 40 man years building what we have. Which is about 1/30th as much time as was put into the first release of WoW. Have we built 1/30th of WoW? I'd say we might have.
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Very neat. I am using a program called Quest3d. It's simple, robust, and has allowed only two designers to do the work of 10 in half the time. The sheer amount of MMO games being released made us decide to shift our developments project and try and break outside the box..
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it, felt like i was watching 2 girls! 1 cup, the video game version. "don't ask how!?" because this game look like shit! all around. it's just another corny mmrpg game. instead of coming out with some new and fresh ideas, is the same old boring, hunt and kill shit.
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@Evelyyn70 hm, why don't you just go to the libary and take a book home or use some of the millions tutorials online and even here on youtube. You do not always need a teacher to learn something, go teach urself in ur speed and at ur interrests, fuck school :>
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Interesting talk. Aside, i never thought my trailer would get any attention so i'm honored and thank all people involved making it. Of course, he's right. It's more a hopeful flash forward (and trailertest for me) than actual gameplay.
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The average commercial MMO takes about 4 years to build. WoW had 300+ full time employees working on it, so that is 1200 man years. If you are surprised PS takes a very long time, you don't know much about MMO development.
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What's really cool is that this guy is obviously very familiar with the game, but sufficiently detached from it. All he sees is the code, but yet he's able to still refer to the game without getting off topic technically.
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Not really, his voice is much lower, and he has a totally different accent and speaking pattern. You can hear him breath, which is perhaps the only thing his voice has in common with John Goodman.
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Planeshift is totally epic compared to other commercial projects. Everything should be free so we get the finest out of people's work. I'll begin working for free today. (lolumad? I need food.)
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I'd love to see some other team take the open source code, create their own graphics and audio, and create something better than PS. Don't think they can do that with the PS "engine" however.
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Please don't post misinformation. The PS source code/engine is fully open-source under the GPL. Anyone is free to do what they want with it while complying with the GPL license.
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Nice choice of opening music there. That's the "Hunter's Village" theme from the Lineage 2 soundtrack. Awesome soundtrack, hands down my favorite of any MMO I've played.

cyberdunk-NCAA March Madness-Kansas vs Oklahoma-tied 50-50 at half,ended 52-52

Minecraft: HALLOWEEN ROLLER COASTER! (HUGE SCARY ROLLER COASTER) Build Showcase

Check out this epic Halloween Roller Coaster yourself! Enjoy the video? Help me out and share it with your friends! Like my Facebook!

User Comments

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We'res JEN!!!!!!?????
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It's will not work
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I'm watching almost on Christmas
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+Quane Wanga really? How?
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Me too two years later
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I liked everything about this coaster. Except your voice.
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Much hate! His voice isn't even in the roller coaster
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My parents say you talk a lot but I think you are awesome !!! Luv your vids and never stop making thes awesome vids !!
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My mum and dad say he talks to much but I luv he's vids
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ok or call me Snow <------- My nick name XD
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you are correct.Keep that high spirit!(can I call you pup?)
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No gen no like
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Oh stfu
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I don't have minecraft on my computer but I will get one soon so quick question. Are these downloads for free?
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The map downloads are free but the game is not
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these rollercoaster vids are amazing, keep making them, I love them!!!
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I know right!!
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Jen you suck and you are a losser
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you are a loser

MMORPG.com with Rob and John Stewart from Hunted Cow playing Eldevin - 2 / 4

MMORPG.com with Rob and John Stewart from Hunted Cow playing Eldevin ...

User Comments

Sissy muss sterben ★ MMORPG ★ Let's Play - Deutsch - Europa - ARCHEAGE Gameplay #057

ACHTUNG! Altes Archeage Lets Play aus Koreazeiten! Achja, und natürlich mit mir, Tiwica. Kommt auf den Teamspeak Server: voice.brainclubber.de MMOGA ...

User Comments

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10:24 Ja netter Ort und das Ding da gegenüber ist bestimmt nur das Putzmonster. Das mit dem Dunkeln hängt bestimmt mit dem Kontrast in Verbindung zum Mond zusammen oder du hast den Buff Vampir erhalten ^^ . * Sarg bau *
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+Calidann17 Deswegen futter ich seid Stunden Blutwurst :P
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Die müssen vorher brennen, dann steigen sie auch höher. Logisch, ne? ;P
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+NomicEnnis Ahh, Wasser Heissluft ballons :)

How to Make an Animated GIF (for Tumblr)

If you've ever wanted to know how to make an animated GIF, like those found all over Tumblr, this tutorial will show you, using Photoshop Elements. Feel free to ...

User Comments

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is there a faster way to add all the layers?
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To my knowledge, this is the fastest way in Photoshop Elements 7.  If I'm not mistaken, CS6 may have other options where you can open the images together as layers, which is much faster.  If I find a better way, I will be sure to update the video.  If anyone else knows a better way, please let us know.  Thank you so much for your question.  :)
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Can you make a tutorial on how to turn videos to gifs using photoshop elements? It would mean a lot, thanks (:
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Hi!  Just wanted to update you on the tutorial you requested.  I'm uploading it as we speak!  I hope you find it useful.  If you have any questions, please let me know.  Take care! (^.^)v
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Hi, Gloria!  Yes!  I would love to make a tutorial about this.  There are probably a couple of ways to make gifs from videos using Photoshop Elements.  I'll show how I do it.  Coming soon!  Thanks for your question.  Take care! (^.^)v

Cyberdunk NCAA Football Mix - Mineralr

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