I am signed up to go on this trip Solo and I will just be turning 18 but
love adventure. Do you think I would fit in on this trip? Video is amazing
by the way.
I wish you had more viewers to reward you for your effort and hard work.
Appreciate you taking the time to insure understanding of the material in
your lectures. Very helpful videos. Thank you.
Jake, your links keep going to buy this domain web site. I just thought you
should know. About your review of this sound machine. Once again, your
voice is amazingly soothing. I think listening to it would put me to sleep
in no time, and that is a compliment, not a slam. Anyway, I bought one like
it last year. We found it to keep the noise down as we live on a busy
street, but, and this is in my case, it doesn't help with Tinnitus as some
reviewers claimed. I still use it, some times, but not every time I sleep.
I find going to sleep with our TV on works best for me. But, if you ever
recorded your voice, I think it would be a big seller for people like me
whose brain doesn't want to slow down. Night now.
how about letting us HEAR a sample of sound from your machine. I'm looking
to get one but I need to know how loud it goes and stuff because I usually
use a wind machine fan and it is pretty loud, but when its cold I need
something else. So how loud is it? What sounds does it make. Sample please!
if u ever make another vid, pleeease dont munch that loud, much and awful
while speaking; i wonder if anyone can endure this without a white noise
machine.... p.s. it could already help, if u dont stick that mic into ur
mouth thanks, vraniel
Thanks for watching. Here's my review on the Led Zeppelin I-III remastered CDs. Don't forget to Like, Comment and Subscribe! LedZeppelin.com article: ...
The pricing in UK is similar.I liked the raw punk of Led Zeppelin 1's
companion disc. I didn't get 2 or 3.I bought 4 for my sister.I have Houses
Of The Holy and Physical Graffiti and Coda now and love them.The
remastering is less brash and has more muscle clarity.The companion discs
are great too.You have a fair appraisal.I'm glad Zep still rock for the
younger generation.Thanks.
Aaah yes the tree rape scene, one of the wierdest sequences ever. Not true
that Evil Dead was never in theatres, if you listen to the audio commentary
Sam Raimi has a few stories about what happened when the film played
certain cinemas in the US. It did also have a limited release in the UK,
though it wasn't a major release. The film was originally cut for the
cinema, which was the same print used for the old palace pictures VHS,
subsequent releases post VRA were cut further by the BBFC.
Really a fantastic review again my friend! This box is the one l still have
to got :-) Indeed unbelieveble on how they made this great movie with such
a low budget, hope the remake or part 4 (don't know from official sources
wich one will come out first) will be as great as this one. On the German
hardboxes you have a bonus called Within the woods, a short movie to raise
money for the evil dead movie, you can find it on youtube too, it's
interesting to see! Cheers, Frans.
I LOVE- LOVE- LOVE The Evil Dead/ The Evil Dead 2 /Army of Darkness..Bruce
Campell is awesome..the gore effects in the first evil dead are great! some
are so gross they're hilarious.I really like the way the evil dead films
were shot really cool effects- I also enjoyed Drag Me to Hell- it had the
same style gore/comedy- it was no where as good evil dead, but I still
liked it. Awesome Review! 5*
this movie is a real masterpiece, just think how long it took them to make
it and how little money they had, they just continued till they had it
finished! one of the best cult classics ever and Bruce Campbell is like the
most awesome cult star ever! very nice review! i have the us 4disc version,
but the uk cover looks much cooler!
Great review Savini! I love the Evil Dead Movies too! Part 2 though is
actually my favourite probably cause it had me on the floor with laughter!
Part 3 was excellent too but its a bit too different from the other ones!
Thanks man , yeah its a masterpiece certainly. The version i show is the 4
disk boxset of all 3 films & bonus disk , i also have the necronomicon book
edition but i really want to get the U.S. 4 disker.
The Evil Dead is not a massive fave of mine but i definetly love it. I want
the U.S. 4 disker , i have the 4 disk boxset i show in this vid & i have
the necronomicon book version too.
I think l read somewhere that anchor bay doesn't have the movie rights
anymore, but there are a lot of different ones out there indeed, check my 2
vids LOL
great review man the evil dead sure is awsome!!!!!!!!
MTG - Tolarian Winds: "Event Decks and Clash Packs Discontinued" A Magic: The Gathering Vlog
Behind the scenes at Pro Tour OGW. Video interviews with: LSV, Frank Lepore, Adrian Sullivan, Frank Karsten, Eric Froehlich, Brian Kibler and more: ...
They need to make a deck that has ×4 Jace VP, x4 Hangarback Walkers ×4
tarmogoyff ×4 every staple and make it $5 msrp screw a price tag, ITS A
GAME NOT A CASH PIT!
They are most assuredly not. When they stop making money, they will listen. They've made addicts of us all, and we will never stop playing because other games like mtg are s***.
I imagine it is difficult for R&D to predict what the standard deck meta
will be after a release. This might be why event and clash decks have
always been terrible. And why we have a Zurgo Helmsmasher-themed clash
pack instead of an abzan clash pack in khans black. Maybe if R&D waited
until the release of their next set to release supplemental material
(releasing event decks for Khans during fate, etc) they might better be
able to not only create a product players are interested in, but also
bringing down the cost of a format in general.
I would like to note that I have always enjoyed the IDEA of a clash or event deck, but I have never enjoyed playing one. I am sad the idea is done and over, but happy R&D stopped wasting resources.
+kilian phillips back in the 1990's there was a set printed called Chronicles that reprinted on mass (non premium set like MM, MM2, and EM) cards to get them into the hands of players. This in turn caused a large portion of the player base to leave the game as the view was that WotC did not care about that portion of there player base. WotC almost tanked because of this and from that point on they have reprinted high value (secondary market) cards with caution. I know this evidence is old... about 20 years old but we can again look to a set that was just printed a little over a year ago called Khans of Tarkir. In this set they reprinted that allied fetch lands (cards first printed 15 years ago), these cards prior to the reprinting were not legal in Standard or Modern and still held roughly a $100 price tag. Now those same cards cost around $40 on the high end with the reprints sitting between $14-$22. And this is with them now being able to be played in Modern and Standard. I would say this meets "first we need evidence that reprints reduce the value of old cards." you set forth.This by no means is me saying that cards should not be reprinted, I am quite happy that they are reprinted so I (and others) can get our dirty little hands on them. What I am saying is that there is evidence that reprinting does effect prices and if done the wrong way they can hurt the game. Also from another perspective of liberal reprinting of cards having an effect on card prices as well as keeping players around is evident by some of the other CCG's out there. I have heard that they do frequent reprints that tank the value of there cards and so now non hold any real value. These games also do not have a high retention rate of there players like Magic does. Are these two things related? I can't say but if I were making decisions at WotC with this and the evidence of the past I would play it safe and assume they are related.
+Andrew Blank first we need evidence that reprints reduce the value of old cards. Here is the distinction to me if your looking to make money off of a card collection your a prospector, if your just collecting because of your own reasons your a collector. If the price of a card dropping is a big disappointment to you then your likely not a collector. MTG isnt the stockmarket and treating the product like a literal piece of stock will hurt the game going forward. I dont think a standard deck should cost more than 100 dollars. Thats obviously a personal evaluation but I got the witcher and dark souls for 60 bucks each and I have hundreds of hours of play time I will not get from a single standard deck. Thats the modern worlds competition. The solution is that players pay those prices but plan to make money back by selling the cards later, that is true for at least a large minority of players. If the cost of competitive decks was far lower then trying to seek back value from cards is not necessary. I like the game of magic i hate everything else involved the behavior of printing cards, the reserved list, the secondary market, players obsessed with the value of cards. People tolerate Jace going for 50 bucks a pop or voice from a few sets ago but if wizards just sold you the card directly players would be appalled that they need to pay that kind of money. The real question is the health of the game the priority or is the health of the investments of players. Legacy is dying the price of entry just ever increases as the card supply is decreasing if not in the next few years, what about a decade from now? And what I always ask is what is the fundamental difference between legacy and modern which will prevent modern from doing the same? If they refuse to reprint cards which are insanely over priced eventually players get priced out. I get what your saying you cant please everyone, however speaking candidly I dont care if re-sellers or individuals lose big money that is the risk of investing in property like this. Its not just a license to print money. The notion of "we cant reprint this card because it will cost some people a lot of money" is totally meaningless to me. Some cards retain value for being collectors items regardless, some items have insanely inflated prices purely because of the secondary market and the practice of blackholing cards. If wizards can totally phase out the secondary market fire and brimstone baby, salt the earth I really dont care what it takes.
+kilian phillips The problem is that you are again assuming what people want. There are a lot of people who you would definitively say are players and/or collectors and NOT prospectors, people who make no money off their cards, don't sell them and just want to keep them and play with them, who would HATE if their cards got reprinted and lost value. They don't intend to sell the cards, they love those cards, play with those cards, and they want them to remain valuable. They have nothing to do with the secondary market. Wizard's, by reprinting things to reduce value would be pulling the rug out from under those people, people who honestly love the game and aren't trying to make money off it or anything. These people have clearly made it known to Wizard's that they feel this way and they are a large enough part of the community to convince Wizard's that disappointing them is not the way to go.
+Tolarian Community College I get his point of view but I think he slightly miss represents your point of view. I think when you say collectors, if I understand the intention, your talking about prospectors. Players which build up a bank of cards to make a profit. To me the community has 3 large seconds of the community. Players who want to play, Players who want to collect, and players who look at mtg as a financial investment. Those might have over lap but the difference is you give support to collectors and players who want to play the game, you try to pull the rug out from financial gain players they hurt the community long term. Wizards needs to undermine the players who look at mtg as a means to financial gain. Those players along with the rarity of reprints of powerful cards leads to pricing players out of formats. A long time ago I thought wizards should basically sell direct to players at a price they consider fair for the community and to have those cards cycle out every 4 years in all formats. That is to say a heavily reduced cost say a vintage/legacy deck which costs 100-200 dollars. Its only playable for 4 years at which point if you want to keep playing it you need to re-buy the cards. Basically a subscription of sorts. I dont know the costs and requirements for producing cards or how demanding it would be to constantly refresh the stock of cards going forward obviously leads to additional cost but substantially greater recurring income. They can still do packs as normal, drafting and cubes what ever sweeten the deal with packs however you want. One of the best things about a direct system is it makes a secondary market very impractical why buy used cards which cycle out every 4 years when you will just need to rebury them in 2 years? or one year? Secondary market and a lot of card shops are basically predatory and have been shown to be with fat packs going for more than double MSRP. Players or companies trying to control the price of specific cards by hording the volume. These are not pro consumer practices, and as bad as it is for standard its worse and will only get even more unhealthy in eternal formats going forward. The easiest transistion is to make all original cards good forever. That Mishra's Workshop is good forever, its a collectors item and will only continue to be more rare as time goes on. But now as a player your not literally forced to pay the better part of a thousand dollars just to be able to play some historical decks. Who knows maybe it means more rogue decks would pop up because then its not a several hundred dollar modern experiment which might leave you high and dry if it just doesnt perform. Who knows maybe you will have players actually show up to FNM or modern night or heaven forbid legacy. Without seeing the same 5 guys or to risk literally thousands of dollars to theft, miss placement or to the idiot who drops a soda on the table. At the moment the secondary market is killing the game. I used to play way back in apocalypse I grew up watching the game grow and the introduction of more and more interesting mechanics. I try to make decks for friends in modern to beat the Eldrazi scourge, I try to help friends field test their standard decks in proxy before they drop several hundred dollars to wash out every FNM. But I cannot play myself. I cannot support college, rent and other expenses and also pay the community hundreds upon hundreds of dollars to play a format also dominated by wallets. Legacy to me the most interesting format is pricewalled unless I want to pilot very limited inflexible strategies which just dont suit my fancy, modern is nearly as expensive and is far too expensive to try and innovate as an amateur, and standard is nearly as expensive as modern but becomes worthless in just a few years and has far less interesting tools as the eternal formats. I love the game and I hope they innovate so players like my self can also play and be competitive at a reasonable price but currently I would rather pay WOTC 200 bucks for a few years of fun with a legacy deck then pay even the same amount to a player who has been black balling cards for a chance to flip them to a new entry like me. Is the difference between paying to own and paying to support the project, they dont make the game better, they dont provide a service wizards makes the game, they design the game, they find and support the artists. Its wizards efforts I as a consumer want to support, not the greasy used cards salesman.
+Tolarian Community College He is basically saying he wants to cater to the people who want to spend thousands on MTG and fuck everyone else.The problem with that is the people who spend the most on MTG are the massive minority. You hear more from people who spend more on MTG because they are the ones on the forums whining about their $400 playset of Jace's dropping value.If Wizards continue to cater to this demographic they will eventually price everyone out of the game. The game's health is decided by new players coming in and starting a collection. The commander decks let you do this and it lets you be competitive + have fun.Standard, Modern, Legacy all require massive investment just to not get run over. $100-$250 is a realistic minimum to start off in any of these formats - 3 to 8 times as much as it costs to get into EDH. This is a massive limiting factor to both the health of the game and the potential growth of magic. How the hell is someone going to enjoy playing down a FNM when they have 0% chance of winning - no one is going to drop $100 on a hobby when the first time they try it out the get 2-0'd in under 10 mins. It's not fun. They need a product that lets people come in, have fun and compete well against higher costed decks. Dota2 and L.O.L are examples of a product with low entry fees. They are all massive due to how easy it is to be competitive for such a tiny cost. Their world championships bring in $40million+ revenue each year and it is still growing.WOTC need to make a choice between peddling booster packs to MTG addicts or making it easy to get into and compete. It isn't even really a skill game atm due to the entry cost - A pro with a $30 standard deck would get owned by a newbie with 4c Rally. A pro with a $30 commander deck would probably do well against a newbie/lower skilled player with a $500 deck.
+Matt Fernandes Did he miss the point though? MaRo is saying that often times, players are also collectors, and this is true. I'll admit up front that I might be biased. I have 4k in magic cards, by all rights, I would be losing money if, say imperial recruiter were reprinted in eternal masters. I also think it should be by all rights, and that it's more important that that card gets reprinted, but the point he was trying to make is that players are often times collectors, and the professor really is presenting a false dichotomy here. If I had an imperial seal and it got reprinted, that would be quite a lot of money lost. The idea of a collectible card game is that the cards also have value. Hence the collectible part. So often times, players are also collectors.
+Tolarian Community College Going by the Mark Rosewater's insistence that they need to reach all types of consumers, and going by the fact that the commander products are very profitable, wouldn't it be in WotC's best interest to create several good value products that target specific types of consumers? In fact they do this already with Commander and From the Vault. Why stop there? Ultimately these sort of products are to get existing players more invested into other formats and such, but what gets potential new players invested into magic to begin with? There are no good value products that target these players. The closest thing we had was event decks which were completely hit or miss, and often needed some tuning. By Rosewater's conclusion, appealing to this audience should be equally as profitable an endeavor as commander has been, because there are so many players with so many various interests, and it's impossible to make one product that appeals to everyone. Why not have all your bases covered? If there are so many different types of consumers, why leave one type (arguably the most financially important one, who has yet to decide whether or not he will spend a fortune on the game for years to come) without a go-to product?Basically, if there is such a diverse pool of magic players, and "putting players first" has an abundance of meanings to different groups of people, why not make products to appeal to each of those groups? Heck, they could charge as much for a standard 60 card deck as they do for a 100 card commander deck and people would still buy it if the individual card value and overall deck quality was sufficient. If WotC can take a chance at reaching a totally unrelated market through Arena of the Planeswalkers, would it be so unfathomable to take a tiny risk on releasing good standard products for an already established audience, plus give new players somewhere easy to start playing the game?
+Frank Tesch I'm in the process of starting a game store, and one of the things that we're planning on doing is having our own pre-constructed decks available from our stock for any of the major events that we run, hopefully to help with these issues. In my personal opinion, the artificial inflation of card values by the shops is one of the primary issues with the secondary market, and we have a responsibility to help our players. If I float the cost of a few commons inside the purchase of the major rares (at a reasonably discounted rate because of the bulk purchase), it helps everyone. Greed stipulates that we must sell them all individually and at full market value, but I say that's just short-sighted business.
+Tolarian Community College As a fellow English professor/Magic player, I laud your well-reasoned argument. MaRo's response (criticizing apparent "flaws" in your argument) is tepid and limp.
+Alton D. Wheelhouse no I agree let's not fight. I have avoided event decks due to the cost and they are not good at Fnm. I don't see the point in wasting money on this stuff trying to get pouper going at my local store it is a slow project. I want an event deck that is worth the money and playable out of the box.
+Tolarian Community College Thanks for posting! An interesting and thought provoking video for sure, and I definitely agree with the overall idea you present. I do, however, think you ran afoul of four logical fallacies, one of which is particularly bothersome to me:@4:01 - @4:10 and @7:29 - @7:55 (Assuming that because they were able to construct "competitive" decks for Commander once per year that WotC should be able to replicate the results at a similarly high output for standard multiple times per year.) Even some of the Commander decks have been flops when it comes to power level, but it's easier to disguise or circumvent that when you release five options from which players may choose and have an expansive lead time to create and test in a relatively stable format. Many of my friends and I have used almost all of the event decks both out of the box and to build FNM staples or major archetype decks, but in many cases cards are either more or less powerful than thought after release. Releasing a variation of a more powerful deck after it's at it's height would in many cases lead to players having a more difficult time being competitive, as the format would have already had a month or two to figure out how to beat that particular archetype by the time that the cards could be printed, marketed, and shipped.@4:42 - @4:58 (Stating in summary that WotC should not worry about vendors or stores but instead focus entirely on "[their] customer", pointing to the player.) WotC does not sell their paper product directly to the player, outside of a very limited selection occasionally on Amazon; ergo, the only way that they stay in business is by taking care of the stores who purchase their product for resale. Even that aside, many players (myself included) take very seriously into consideration what the financial impact of purchasing sealed product is before buying it (as you have through many of your videos), even and especially when we know the contents before we open the box. To lump all players together under the general assumption that the love of the game alone will sustain a purchase is bad logic.@6:55 - @7:27 Creating a list of choices which are not mutually exclusive and setting them up as the only two options is fallacious thinking. Moreover, the specific choices listed here are exclusive extremes that do not take into account the beautifully diverse community that we have, and begin to intimate that anything other than enjoying MTG as a game is somehow immoral or evil. @7:40 - @7:55 Here specifically you extend beyond ignoring the requirements and feasibility of such a product to imply that not being able to produce said product is a result of a failure of morality or choosing to ignore the player base. The statement in this portion of the video is the only one that I find to be somewhat hurtful and libelous in nature, as it construes the designers and marketers of the game to be evil if they cannot produce what you ask. We all want an opportunity to play the game, but without the relative rarity of certain decks or cards the format quickly becomes stale and the game repetitive. If only one major deck was made readily available (or if the answer to that deck was the exponentially more expensive one) the non-financial value of the game would be immediately and irreparably diminished until rotation or banning, a la Affinity or Caw-Blade (see the event deck War of Attrition, which featured TWO Stoneforge Mystics). We as a community should not promote the idea that the designers are somehow pitting themselves against the community, nor should we attempt to pit ourselves against the designers. They've produced two sets of Modern Masters and now have announced Eternal Masters, products which are sold at a premium because they are designed to carry some of the most powerful cards in Magic's history without upsetting the formats in which they are played. That is caring about the community as a whole - including stores, investors, and players alike.Wow, I sound like a WotC fanboy - but the only point I'm trying to make is that we all love magic, and discussions need to be started about these things without excluding any of the key parts of this ecosystem.
+Tolarian Community College. Nicely done. Nice of MaRo to review and respond. The cryptic reference to extensive market research indicating split priorities of players is a bit off the mark though IMHO as you seem to have been referencing WotC's split priorities as the core concern. The conversation has begun though so congratulations for that bit of progress.
+Tolarian Community College I do not think that Mark got your point. I think by offering different products instead of CP and EDs, and focusing each product on certain aspects, they could be more effective. IE: a FNM deck, a commander deck series (already do this), a pauper deck, FTV (collectors, etc), etc. Really, I think they just need to come up with a FNM standard deck series and then a modern one with your thoughts.
+Tolarian Community College Ummm, am I missing something? Didn't you say they were trying to do too much with the Event Decks and Clash Packs and therein lies the problem? In doing too much they are trying to make too many people happy and in doing so the purpose of the Event Decks and Clash Packs gets lost. So MR's reply is, "This is what makes our job so difficult. We want to make all of you happy ..." How about not trying to do that like it was suggested in this video? Make it so the decks are playable and sales would have gone up. Magic didn't start off because of it's collectibility. It started off because the mechanics of the game were fun; gameplay was the focus and in time those playable cards became worth serious cash.