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Muscle car xna Videos

Facial Animation System In XNA

A facial animation system in xna, works by adjusting points on a 2d image, via bezier splines. Editor is shown in the first part of the video, and animations ...

User Comments

https://gp6.googleusercontent.com/-5kk__K4SkuA/AAAAAAAAAAI/AAAAAAAAAAA/YVXKnwRI_xo/s48-c-k-no/photo.jpg?sz=64
Ahaha. Awesome. You could do something hilarious with the traditional "talking heads" style of communication with NPCs in a game. Especially if you morphed the face into a charicature first! VERY well done!
https://gp5.googleusercontent.com/-BB0J0AkBhFE/AAAAAAAAAAI/AAAAAAAAAAA/DIERqC9L6pc/s48-c-k-no/photo.jpg?sz=64
Is there any tutor available for facial animation system? Please Help me out. I'm looking for the very same.
https://gp6.googleusercontent.com/-tLrc2fpXJGU/AAAAAAAAAAI/AAAAAAAAAAA/cVHAl-HiSpw/s48-c-k-no/photo.jpg?sz=64
Creepy... But still pretty cool.
https://gp6.googleusercontent.com/-uMSUrcwtfCo/AAAAAAAAAAI/AAAAAAAAAAA/fHObA-uG1Kg/s48-c-k-no/photo.jpg?sz=64
Classic , CHANGE!
https://gp3.googleusercontent.com/-CrZT3T_Dp9k/AAAAAAAAAAI/AAAAAAAAAAA/kguVXmXyt44/s48-c-k-no/photo.jpg?sz=64
Very nice....

Farseer Physics XNA - Texture Cutting

A small example of Farseer Physics Engine cutting tools used for textured polygon cutting in XNA 4.0. Not exactly the most efficient code, but it works. Source ...

User Comments

https://gp5.googleusercontent.com/-k-EykbWSfu0/AAAAAAAAAAI/AAAAAAAAAAA/f3DnqZi3lUw/s48-c-k-no/photo.jpg?sz=64
There is a link for source code in video description if you want to check it out. The cutting tools simply return a list of vertices for your new fixtures. You remove the body that was cut and create two new bodies/fixtures using these vertices. As for rendering, you need to calculate new texture coordinates and pass them to vertex shader, which is pretty easy thanks to the BasicEffect class (unless you need some nicer effects for your texture, in which case you need to define your own shaders).
https://gp5.googleusercontent.com/-k-EykbWSfu0/AAAAAAAAAAI/AAAAAAAAAAA/f3DnqZi3lUw/s48-c-k-no/photo.jpg?sz=64
I know normally this shouldn't be done, but I changed the access level of sanity check method from private to public. I needed the exact same code and I didn't want to duplicate it. I see no possible harm that could come out of making that method public.
https://gp4.googleusercontent.com/-YkrxRs5Sowc/AAAAAAAAAAI/AAAAAAAAAAA/3M2927AnctM/s48-c-k-no/photo.jpg?sz=64
Really cool demo... i download the source code and it cant found a sanity check method on the CuttingTools Helper Class, i just remove the conditional and its works fine but iam afraid that at some time the engine will crash as comments warnings.
https://lh4.googleusercontent.com/-EHGWjB0jH-o/AAAAAAAAAAI/AAAAAAAAAF8/8Fb-XEbHBUk/photo.jpg?sz=64
Does anyone have the source code? The link in the description isn't working anymore
https://gp4.googleusercontent.com/-qZlas6QfQUk/AAAAAAAAAAI/AAAAAAAAAAA/qLQjFkWK_uk/s48-c-k-no/photo.jpg?sz=64
awesome! any insights on how you did this? i could never figure out the cutting tool.

XNA primera versio

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https://i1.ytimg.com/i/7riz9eyfzwo4edTudJl8-A/1.jpg?sz=64
PLEASE DONT READ THIS. YOU WILL GET KISSED ON THE NEAREST POSSIBLE FRIDAY BY THE LOVE OF YOUR LIFE. TOMORROW WILL BE THE BEST DAY OF YOUR LIFE. HOWEVER IF YOU DONT POST THIS COMMENT TO AT LEAST 3 VIDEOS YOU WILL DIE WITHIN 2 DAYS. NOW UV STARTED READIN DIS DUNT STOP THIS IS SO SCARY. SEND THIS OVER TO 5 VIDEOS IN 143 MINUTES WHEN UR DONE PRESS F6 AND UR CRUSHES NAME WILL APPEAR ON THE SCREEN IN BIG LETTERS. THIS IS SO SCARY BECAUSE IT ACTUALLY WORKs
https://i1.ytimg.com/i/-dJ9BmI3q6HEqN5AaEu9gg/1.jpg?sz=64
It's pretty good. :) You should add some sound though, it would make it way better.
https://i1.ytimg.com/i/FtMrglOPMaJXNhOwt8Hi9A/1.jpg?sz=64
nao entendi o carro andou embaixo da agua?
https://gp3.googleusercontent.com/-W0OxRISbWTI/AAAAAAAAAAI/AAAAAAAAAAA/-O9guUDfPPE/s48-c-k-no/photo.jpg?sz=64
Muy currada el agua felicidades!
https://gp4.googleusercontent.com/-MPgt7lhCHw4/AAAAAAAAAAI/AAAAAAAAAAA/y-VrD2LXEX0/s48-c-k-no/photo.jpg?sz=64
pretty nice!
https://gp4.googleusercontent.com/-N4j1IyGPGms/AAAAAAAAAAI/AAAAAAAAAAA/NoQM3k0jQHs/s48-c-k-no/photo.jpg?sz=64
FGood job!
https://gp4.googleusercontent.com/-HXH2QOr0sZs/AAAAAAAAAAI/AAAAAAAAAAA/m_kOVBMdVdc/s48-c-k-no/photo.jpg?sz=64
good work

Extended: Simple moving tree-structure with polygon shell - XNA

For an overview of the project, see: //unitygameproject.blogspot.com/ A short demonstration of a basic skeleton system, with a presentation layer ...

Drawing with Farseer Physics 3.3 - XNA for PC and XBOX 360

This was something i developed as part of a game engine for a 360 title. I thought I would share a demo with you all as I thought it was pretty cool.

User Comments

https://gp6.googleusercontent.com/-HA5EtiJSp9A/AAAAAAAAAAI/AAAAAAAAAAA/sxCxzWA6fyQ/s48-c-k-no/photo.jpg?sz=64
This is very nice. I'm doing something similar for an engine.
https://gp5.googleusercontent.com/-bDpyAunYi8o/AAAAAAAAAAI/AAAAAAAAAAA/ukKQ3Cuz8_E/s48-c-k-no/photo.jpg?sz=64
Maybe I'm too late, but can I have the Code?
https://gp3.googleusercontent.com/-TMJH0_-slJc/AAAAAAAAAAI/AAAAAAAAAAA/H_qJhkwDods/s48-c-k-no/photo.jpg?sz=64
If I can find it ill get in touch
https://gp4.googleusercontent.com/-FgJVbiuwe6M/AAAAAAAAAAI/AAAAAAAAAAA/68rjELfETPc/s48-c-k-no/photo.jpg?sz=64
too good !!

xna reflection 2d demo (basic 2d reflection.)

User Comments

https://i1.ytimg.com/i/LI0Q8gFMI11E0I60-jSFgQ/1.jpg?sz=64
Nice, but sprites are good only for simple 2D stuff which doesn't use too much of visual fx. They're very limited in terms of using PS ( there are known issues with sampler when there's more than one texture in shader program that affects texture ). It's better to make own Sprite class with textured quad and just use ort. projection matrix. Anyway, nice demo :)
https://gp3.googleusercontent.com/-BApcfRwlFc4/AAAAAAAAAAI/AAAAAAAAAAA/LnRJBpxmRww/s48-c-k-no/photo.jpg?sz=64
Nice. How did you do that? Is this shader or sprite based?
https://gp5.googleusercontent.com/-dF93LMa9Vro/AAAAAAAAAAI/AAAAAAAAAAA/WsDL3G-omeo/s48-c-k-no/photo.jpg?sz=64
sprite based:)

Early platform game using XNA and Farseer

This is a platform game in its very early stages, with physics like running, jumping, platforms and ladders. It is made in XNA and uses Farseer physics and ...

Game Play Demo for XNA Falling Down Game

This is a quick demo of my first (and long going) attempt at making a game. It is loosely based (*cough*DirectRipOff*cough*) on the Wario's Woods game play ...

User Comments

https://i1.ytimg.com/i/Ad7zb4gTb74nxUsFuqy22A/1.jpg?sz=64
@trufun202 It's a hope to be on XBL. I would love to share it. Last night I made the rash decision to File>New Project and do some things the correct way this time around. Also I need to move it into XNA 4 since this was on v3.0 and they have taken away functionality for that version. It was my first c# project so I think I can do a lot more a lot faster now. I know its the right choice because ever since I made it I have been itching to smash some keys!!
https://gp4.googleusercontent.com/-r_JyjZeTNaQ/AAAAAAAAAAI/AAAAAAAAAAA/YxlSARAhpdc/s48-c-k-no/photo.jpg?sz=64
Nice!! Wario's Woods is one of those games that I can sit and play for hours. This is a game that has always deserved a reboot. The gameplay looks spot-on, very impressive! Do you plan on launching this on Xbox Live Indie Games?
https://gp4.googleusercontent.com/-33aSx88wwy4/AAAAAAAAAAI/AAAAAAAAAAA/jXfGMmIWlCM/s48-c-k-no/photo.jpg?sz=64
Omg! Wario's Woods is my favorite puzzle game EVER. My girlfriend and I spend so many hours playing on the NES and SNES. I hope to see this completed and play it!
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