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How to calculate ttl value of ping Videos

Logisim Ping Pong

This is my functional but not fully debugged Ping Pong game that I made from scratch. Make sure you use unequal odd numbers (prime numbers would be the ...

User Comments

https://gp6.googleusercontent.com/-aAz5efOY7zM/AAAAAAAAAAI/AAAAAAAAAAA/UVdk4kIQccg/s48-c-k-no/photo.jpg?sz=64
Hey man, I actually have this as an assignment for next week + many fucking finals; so I was wondering if you could help me with that. I wouldn't ask you for the source file (even if I would appreciate it so much :p) since it's the result of your hard work. However little help would be appreciate it. Thanks, A suffering bachelor student.
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we are starting prodject in scool with logisim, and since you wrote that you could show us inside, so, can you? I really want to see inside and se how you did it, can you make a video of how you did it or you could send me the file? :)
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ENSEÑA PUES SONSO COMO SE HACE O ERES UN EGOISTA TRAMPOSO. ENSEÑA Y SERAS ENSEÑADO. AMA Y SERAS AMADO. CACHA Y SERAS CACHAO. JE JE JEEEEEEE ES UNA BROMITA NAMAS.
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It goes slowly because otherwise it's hard to play. I think it's at around 16 Hz or something :P It moves the ball on either rising or falling edge.
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this is very good, once you finish debugging completely, upload it on mediashare or something :)
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Congrats dude! is it possible to have the source file .circ that you used to build the program?
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damn, I guess I missed my opportunity didn't I :| I'll make a vid of the internals anyway!
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This is very impressive. I have no clue how you did this, but good job!
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Hey does it go so slowly because it only goes up to 4.1 KHz?
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Nice going I made a pong game myself in logisim. Good job!
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This is awesome :D
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NIce

Hack School And Libary Computers

If you subscribe then, then I will give you a free paperclip, any colour you wish...AAANNNYYY... now 1.Go to the start menu on your PC then to programs. 2.

User Comments

https://gp3.googleusercontent.com/-WEj_VMH_3sc/AAAAAAAAAAI/AAAAAAAAAAA/rWG9vsaYByI/s48-c-k-no/photo.jpg?sz=64
hey thanks man , that can be pretty helpful with other hacks like changing passwords and stuff nice video
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This doesn't work in most schools, and this isn't hacking... hacking is A LOT more difficult than this
https://gp5.googleusercontent.com/-Lc-LjyL-WMc/AAAAAAAAAAI/AAAAAAAAAAA/4evfuIXjLAk/s48-c-k-no/photo.jpg?sz=64
Why do people say this is hacking... Executing cmd commands to get an IP... Hacking is soo much more.
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fastest and easiest thanks...by the way it worked

TTL Tennis Game Test

DIY kits of this game are sold out. More will be available, email me or check back here for updates. Game test of my DIY tennis game made using only discrete ...

User Comments

https://gp6.googleusercontent.com/-30Srv9jgOVM/AAAAAAAAAAI/AAAAAAAAAAA/hjvqjeNYdCo/s48-c-k-no/photo.jpg?sz=64
Very amazing remake, and clean design too. I see your clever use of the LS48 instead of custom scoring logic. However, you may know that there was a bug in the bounce ciruitry. The bug didn't affect the game much, but was clearly documented by Hugo Wolf. You only have to switch two logic lines. If you're interested I can forward the detailed PDF. Also, it would be amazing if you could remake the earliest form of Tennis game with transistors only. The schematics are on the Smithsonian site.
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Possible maybe, but orders of magnitude more complicated than what I have done here. It has been done with FPGA (check Hack-a-Day) so that model could be broken out as a circuit made of discrete components. However the TIA chip alone consists of over 6000 transistor elements. Issues like signal skew and signalling levels start to become critical when your IC "die" is stretched out across several square centimetres of PCB instead of a microscopic square of silicon.
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I happen to own an original blue print set of the TIA schematics. You could never fit this on a single board because there are thousands of parts needed. Moreover, you would need to convert some parts to discrete which are only specific to ICs (like mutiple collector or emitter transistor, small ROMs, etc). A more interesting project is to make a 6507 CPU with TTL logic, but again, you would need too many transistors...
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Recently I was discussing with my friends if it would be possible to recreate Atari 2600 TIA chip using only discrete logic, based on the original schematics (available at AtariAge), exactly like you did for Pong... What do you think? Does it seems viable to recreate the VCS using only off-the-shelf components (including a 650x), with no custom integrated circuits?
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I don't have the schematics for the wirewrap prototype, but I've got the original schematics of the final TIA... Unless the prototype in the pictures is much simpler than the final version it shouldn't be a lot more complex in terms of number of discrete chips required. The process should be much similar to the one you did for Pong.
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What I was talking about was essentially trying to emulate the TIA chip with discrete components. If you had the schematic for the wire-wrap prototype then that would be doable. The work I did to make the Pong board shown above was basically trivial; just going from a schematic to PCB design with a few small tweaks.
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Someone sent me the pictures of the VCS prototypes (including a wirewrap version of the original STELLA chip) as evidence that it should be possible (and the final result wouldn't be very big). I'll take a look at the FPGA project you mentioned, maybe with it we can reach a good estimate.
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Forgot to say that you can also fix the timing bug which shifts the central line a little bit on the left. Nothing serious and from memory, no changes are needed. Only a faster type of chip but I don't recall which right now. Again, it's on Hugo's file.
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Fantastic stuff! Well done. Will you be selling a kit? Please look at my work and send an email - maybe we can work something out as I have the contacts for parts and boards? Cheers, Mike, homepin.com
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Wow! technology has came soo far.. I remember the days of blowing into a cassette tape that held the contents of the game.. trying wiggle trick or slap in trick to make any games..
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So I came here from reddit and I was wondering if you could post the schematic for your pcb in the comments? I would really like to try something like this
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FANTASTIC PROJECT! If I buy a TTL Tennis - Blank PCB from you, will you send too the schematics to I became able to build it? Thanks friend!
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Welcome to Electrical Engineering! We will just need to take your life, soul, and a good amount of hair. Your girlfriend cant come.
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The schematics are free to view/download. Check the page for the complete kit, the documentation link is there on the right side.
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Hi. I want to make a Pong machine. Tell me you can send me projected cost of the program and documentation? Thanks
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lol to fix an n64 just blow, its free. to fix an xbox 360, pay 100 dollars or more for a motherboard reflow.
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The PDF is found on google by searching ATARI PONG LAWN_TENNIS I think you'll like this file !
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Stop sucking with yourself lol in all seriousness nice job at recreating Pong.
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Just bought the DIY kit, hoping to build a replica pong machine - Can't wait!
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Cassette tape? Unless you had an old commodore 64, those were not tapes.
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Когда-то было пределом мечтаний...
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can you make tutorial how do you built this ? please
https://gp6.googleusercontent.com/-oadVCgQjDQ8/AAAAAAAAAAI/AAAAAAAAAAA/CB9dYcR62G4/s48-c-k-no/photo.jpg?sz=64
le reddit army hell yeah you can't stop us we leejun
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Any chance you could release the Gerber files?
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Yep.. still a better game than Call of Duty.
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how did it feel to beat yourself at pong
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Please tell me you'll be selling a kit?
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Check the updated description above.
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@Murilo Queiroz that would be sweet.
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I laughed so much during this video
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Eh, This Game'll Never catch on.

Pong on an oscilloscope

A game of ping pong that was recreated on an oscilloscope written in C and using an ARM 7 chip.
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