Gloom Deluxe, SE & 3 (Amiga) - A Playguide and Review - by LemonAmiga.com
They said it could not be done, but with the Amiga that was always proved not the case. Gloom is a smooth and fast paced game, with lots of shocks and angry ...
+Andrew Vrba - The Amigans had it good from, say, 88 to 94, but it took a killer app on the PC to take the market and make a PC something more than a tool your dad used in his office to keep records. Suddenly the PC needed POWER!, and so I have just bought myself a 900w PSU for my PC, because I need a machine which is as fast as my old Amiga used to be, in the days before POWER really started. :)
+crlgroup - As I mentioned, I was just trying to rush the levels so you guys could see the game and perhaps play it. I knew the vid would be an hour long, so all I could do is recommend the player inch forwards and touch every wall to search for hidden elements. Cheers for the congrats, I feel its a new high score for me.
only played gloom on the cd32 and thought it was great, as you say everyone
said this type of game was impossible on the Amiga. 1995 had some of the
best games for the Amiga
+Keith Gunn - As far as I know, perhaps only Microcosm took any advantage of any CD32 hardware - and I could be wrong on that. The general consensus is nothing was ever released for Akiko.
+Keith Gunn - I totally agree, they said everything could not be done but it was possible. Certainly anything which is hardwired in hardware can be emulated in software, except of course it takes more power to do that. By 1995 they had the power of the A1200 and A4000, but that wasnt really enough when all they needed was a standard graphics card slot to be not tied to any limitations or capabilities. AGA was not as good as SVGA and they knew it. :)
Hang Outback - from the album - 'Lisn, by Hang in Balance
This Extract of 'Hang Outback' features Martin Cradick on Guitar and Daniel playing his 2nd generation PanArt Hang in D major... (Notes D, a c d e f+ a) For rest ...
thats cool, ill have to try it sometime i dig his equipment too, very old
school, i bet that motor even uses points instead of electronic ignition
and ive never commented on any of ur other videos so i figure i tell ya
your pretty amazing, the sound that comes out of that thing always blows my
mind
F1 2013 PC Tunngle League - Season 6 04/08 British GP
F1 2013 online gameplay on Tunngle, 50% race Driver: InterlinkKnight (with no assistance) Race length: 50% Qualify: 15 minutes All cars equal All default car ...
Fauvrelle - Addictions Of A Wolf (Original Mix) - [Colour In Music]
Purchase it here (Beatport): //www.beatport.com/release/coloured-tones-vol-1/1436281 //www.colourinmusic.com Follow us on Facebook: ...
Para salir lo que yo hago es:
- Poner primera cuando sale el semáforo
- Mantener apretado el embrague
- Acelerar a fondo
- Cuando se pone verde simplemente soltar el embrague sin soltar el
acelerador.
Cuando he salido así siempre he salido igual o mejor que los que están
alrededor.
+Vicente Javier Trilles Zumaquero Si! He visto eso en varios vídeos, tengo que probarlo ya que parece la mejor opción, soy muy noob con embrague jajaja. Gracias!
Un poco mas y te jode la carrera al final, por cierto una cosa has ido
genial pero cuando ibas a rebufo y dejabas de acelerar con este coche se
puede empujar, en las carreras reales lo hacen y en iracing también y eso
puede hacer pegarse a los de delante a veces.
+Aguilar79 Gracias!! Si si, alguna vez lo he iintentado pero no me ha salido muy bien y al coche de delante lo estampo al muro, tengo que practicarlo. Gracias!