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Oklahoma state dl2 Videos

Arizona State vs Oregon 9-25-2010

It was a HOT one in Tempe last week. The Oregon Ducks battled with the Arizona State Sun Devils most of the game. ASU defense was fast and had a solid LB ...

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@raysfan623 ASU is just one bad highlight. Wisconsin, Oregon State, the list goes on. why would Oregon fans want to see their secondary being ripped to shreds?
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Oregon didn't play that much better considering ASU had 7 turnovers but the score was only 11 apart.
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Because I'm a Duck. Look at all my vids, it only Ducks highlights.
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Damn how many interceptions did ASU throw in that game? lol
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Darron Thomas looks like a bobblehead when he runs.

Oregon Vs stanford Highlight 2010

User Comments

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Loved the video, although the title is very misleading. This is more of a "Greatest Hits" deal!
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I just wish these were released before games so the fans get pumped up for game time too.
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most badass ending in the history of the motion picture.
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Very cool OregonGridiron, well done sire...
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@pjstg Thanks Im glad you enjoyed it.
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@madmike1951 Thanks mike.
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god that ending is sick
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stanford not standford
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@eKriZZLe Thanks Sir.

2009 Oregon Football WideOuts

2009 Oregon Football WideOuts.

2010 Oregon Football DL

STTB2 - 26 - castles of cinderland

Being pretty good at video games, heaven, being pretty good at video games. Of note: the first talking time bros had a lakitu's boot that was super easy to get in, ...

User Comments

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These games are interesting, and the gimmicks are original, but it lacks in difficulty. The bosses are laughable, and as raocow said, it lacks the truly lethal enemies. Also, the fact that more than half the characters can't get yoshi is a bit concerning. I haven't seen nearly enough Toad or Peach.
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Maybe I'm misunderstanding here, but I thought that you could have just hit the Link switch at the end of that level and then the red blocks would have disappeared? I assumed that's what the Link change block was there for. Castlevania music always equals awesomness!
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I feel the same actually. Never really liked this engine that much until this one... I think it may be because the creators of this one found really neat and creative ways to make use of this engine and all it can do.
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I haven't really liked your previous X-flavoured Mario outings, but for whatever reason this series is becoming one of my favourites. So uh, good job and keep it up and all that.
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Well, I don't think I recall seeing a single Charlie or Rip Van Fish in this game; also the Eeries don't move up and down when they float, making them easier to dodge.
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Don't worry. Grant was nerfed super bad in the American version so it's not really a big loss. He's probably going to pick up Sypha later, instead.
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Fruit of the nation! I somehow knew you'd take it there! By the way you keep mentioning my state in a bunch of videos, it's kinda creepy man.
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"We are we are... the fruit of a nation." Ah, Raocow. If you were Australian, that totally could've been a reference to Safeway/Woolworths.
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tags: "wish touhou would had some game themed around movie monster so one be based the blob this is even more unrelated than usual"
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I was wondering why they didn't use Clockwork as the level theme, you know, the one that plays for the clock tower level in CV3.
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Racow why didn't you just jump over the yellow switch gap? It was only three blocks wide, unless I'm not seeing something.
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Thanks. I've never played Super Mario RPG yet, but I have some some wonderful things about it. It's on my to do list.
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Liking the Castlevania 3 Clock Tower layout. But as hard as they try, the eeries will never be Medusa Heads.
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Couldn't you have jumped up through the sand in toad room and got your boot back after digging up a path?
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This is one of my favorite games you have done. Unfortunately I cant play it myself because I have a mac :(
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Wait a minute... if the 999 year door leads to the Special World, then what was beyond Tatanga's Base?
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Wait, what? Video when I just finished watching a video? Today is shaping up to be the best day ever.
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Does anyone know the song that plays during the "Switch Block Quarry" level? I like the sound of it.
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I get the sneaking suspicion that you might possibly have slightly overcomplicated things maybe.
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It's the music from Barrel Volcano, in Super Mario RPG. If you haven't played that yet, do so.
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Bloody Tears and useless enemies that don't do much. Holy crap, it's just like Castlevania 2!
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There was originally a boss, but the stage was considered too long with the boss at the end.
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couldnt you just press the red/pink switch and go back through the pipe in mario's room?
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I don't know, raocow's never done that before, that doesn't seem very plausible.
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