One of the greatest ways to share your iRacing experience with friends is by saving a replay and uploading onto the web. In this how-to, our host will explain the ...
Fraps is much more slower. In-game render can make frames without need to
display with a normal framerate (like for Fraps) - for example, render 5
min FullHD replay with max quality and 60-120 fps can take about 10-20
minutes. And this is not a lot of work - render exist in game, just save
frames in file, not to a screen.
The problem is not with a codec. With Fraps, sometimes you have to lower
in-game options to have a normal video framerate (disable special effects,
etc) - that's where in-game render can be much better, because doesn't
depend on in-game framerate.
Have Fraps, but agree it would be nice to do without 3rd party. Would also
like it to be easier to catch 3 screen (typically requires changing
settings before/after recording video).
Just dont do it like Dirt 3 or showdown 'upload to youtube' which only
saves 30 seconds and takes a month to upload! I only use replay to figure
out 'Whodunnit' :)
Check out this amazing save at Las Vegas on IRacing! Replay of the save is at the end!
iRacing Street Stock save
iRacing Nascar Class C Series - 2015 Season 3 Week 12 - Texas - Replay
iRacing Nascar Class C Series - 2015 Season 3 Week 12 - Texas - Replay Hitting that like button helps me out! Leave a comment below. I do my best to answer ...